Game – Development is a three-year advanced diploma program that aims to develop expert game designers who are able to create and develop their own titles. The program prepares students to become both technically literate and able to advance the conceptual and cultural potential of games.
The program concentrates on the practical applications of the game production process from the artistic, managerial, and technical sides. Students will be introduced to 2D and 3D design processes, foundations of computer programming, as well as how to communicate effectively with teams of artists and programmers to design, prototype and iterate their own fully playable 2D and 3D games. Students will also learn the professional and personal skills needed for success in the industry.
Ontario Secondary School Diploma (OSSD) or equivalent, or mature student status (19 years or older)
English Grade 12 C or U, or equivalent (minimum grade required) or take the Centennial College English Skills Assessment for Admission
Math 11 M or U 55%; or 12 C or U 55% or take the Centennial College Math Skills Assessment for Admission
Additional Requirements
Applicants are required to submit at least one piece of work demonstrating the applicant’s interests in any of the following areas:
Art - drawing, painting, 2D design, 3D modeling, animation (2D or 3D).
Sound - digital music, sound design, sound fx.
Development - coding, math, physics, logic, problem solving.
Design and Story - short stories, interactive works, games (including board games or card games), comics, storyboards, films, game ideas, design documents, etc.
Start Date:Fall
Semester 1
College Communication 1
Game Theory 1
Game Math
Audio Foundations
2D Design Principles
Digital Graphics Production
Development Concepts
Creativity in Context
Semester 2
College Communications 2
Game Theory 2
Project Management for Games
Game Physics
2D Animation
History of Computer Game Design: Technology & Culture
Game Development
Global Citizenship: From Social Analysis to Social Action
Semester 3
Game Theory 3
Game Industry
Game Engines 1
3D Modeling
Game Logic 1
User Experience
General Education Elective
Semester 4
Advanced Business Communications
Emerging Technologies
Game Funding & Marketing
Game Engines 2
3D Animation
Game Logic 2
General Education Elective
Semester 5
STORYWORKS
Lighting & Rendering
Game Engines 3
Collaborative Project
Game Logic 3
Professional Practice
Game Theory 4
Semester 6
Field Placement
Junior Game Designer
Web Game Developer
Video Game Developer
3D Designer